The Metric3D-NormalMapPreprocessor
is a node within the ComfyUI ecosystem specifically designed for creating normal maps based on 3D metrics. It serves as one of the preprocessor nodes that convert input images into normal maps, which can be used as hint images for ControlNet, a neural network platform that assists with generating customized outputs in various style forms.
The Metric3D-NormalMapPreprocessor
node processes an input image to generate a normal map. A normal map is a texture that provides a technique for simulating the lighting of bumps and dents on a surface without using additional polygons. It is especially useful for creating detailed textures and realistic shading effects in computer-generated imagery and rendering.
This node accepts the following inputs:
vit-small
vit-large
vit-giant2
fx
): An integer value representing the focal length in the x-direction. It defaults to 1000 and can be adjusted between 1 and the maximum allowed resolution.fy
): An integer value representing the focal length in the y-direction. It also defaults to 1000, with the same adjustable range as fx
.The node produces a single output:
The Metric3D-NormalMapPreprocessor
node can be integrated into ComfyUI workflows as a pre-processing step for generating hint images for ControlNet. The normal maps generated by this node can provide depth and surface orientation information, which can be used by ControlNet for further processing, such as producing stylized or modified output images.
This node can be particularly beneficial for users who want to incorporate realistic textures, shading, or 3D effects in their image-generation workflows. The flexibility offered by choosing different backbones and resolution settings allows for customization based on specific project needs and hardware capabilities.
Overall, the Metric3D-NormalMapPreprocessor
node is a powerful tool for enhancing image-processing workflows, offering detailed control over the creation of realistic 3D effects.