ComfyUI-AnimateDiff-Evolved

3104

Available Nodes

ADE_AdjustWeightAllMult

ADE_AdjustWeightAllMult Node Documentation

Overview

The ADE_AdjustWeightAllMult node is part of the ComfyUI-AnimateDiff-Evolved package. It is designed to adjust the weights of motion models in an animation workflow using a multiplicative method. This node offers users enhanced control over the influence of motion models on each frame or overall animation.

Functionality

The primary function of the ADE_AdjustWeightAllMult node is to multiply the weights of all motion models by a specified factor. By manipulating these weights, users can fine-tune the impact a motion model has on the generated output, making it more or less pronounced.

Inputs

This node typically accepts the following inputs:

  1. Weight Factor: A numerical value or a set of values that will be used to multiply the existing weights of all motion models. This factor determines the extent to which the weights will be adjusted.

  2. Current Weights: The existing weights of the motion models that are applied to the animation. These serve as a baseline that the weight factor modifies.

Outputs

The outputs generated by the ADE_AdjustWeightAllMult node include:

  1. Adjusted Weights: After applying the multiplication factor, the output is a new set of weights. These weights are adjusted versions, reflecting the factor's influence on each original weight.

Usage in ComfyUI Workflows

In ComfyUI workflows, the ADE_AdjustWeightAllMult node can be utilized in several ways:

  • Animating Effects: When using motion models to add animation to generated frames, this node can help dictate the intensity of these animations, allowing for subtle or dramatic effects as desired.

  • Adaptive Adjustment: When creating complex animations with varying frames, you might adjust weights at different stages to achieve a specific look and feel. This node allows for dynamic adjustments based on animation needs.

  • Experimentation: Users can experiment with different multiplicative factors to see how varying weights affect the outputs. This promotes a deeper understanding of the impact of motion models.

Special Features and Considerations

  • Flexibility: As weights can be adjusted via a range of factors, the node caters to a broad spectrum of animation styles, from minimal to exaggerated effects.

  • Compatibility: This node is compatible with a wide array of workflows in ComfyUI, especially those that involve animation and motion model usage.

  • Iteration: When seeking optimal results, users might iterate by testing a series of multiplicative factors to observe changes in output quality and effect.

  • Integration: Given its role in modifying the weights of motion models, it's best used in conjunction with other nodes in the ComfyUI-AnimateDiff-Evolved package for more comprehensive animation control.

By offering a straightforward yet powerful method of modifying motion model weights, the ADE_AdjustWeightAllMult node is a valuable tool for creators looking to tailor animations precisely to their vision.